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Produktvergleich

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Date: 26.06.2017
Time: 19:13:07
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© by ocram | 2004-2007
Tutorials
  Stats (Opcode: 0623 ; 0629 ; 062A ; 0998) - Update

  I explain in this Tutorial the functions of the Stat-Opcodes.
  I know four of them. They do all what we need. These are:
0623: add 77 to_stats 23
0629: change_stat 175 () to 25
062A: change_stat 21 () to 0.0
0998: add_respect 500

77 -> this code add 77 to the stat 23
23 -> the stat(in this example Muscle)

175 -> the stat(in this example valet parkings)
25 -> this code set the stat to the value 25

21 -> the stat(Fat)
0.0 -> this code set the stat to the value 0.0

500 -> this code add 500 to the Respect total stat(0-3500)

  The Opcode 0623 use Integer values.
  The Opcode 0629 use Integer values, too.
  The Opcode 062A use Float values and 0998 use Integer values.

  The values for the Stats is different, but not undiscovered.
  Here a few importent Stats and the exact values.
15   -> Budget for assets(0-?)
21   -> Fat(0-1000)
22   -> Stamina(0-1000)
23   -> Muscle(0-1000)
24   -> Maximum Health(0-1454)
28   -> Distance travelled on treadmill(0-?)
31   -> Snapshots taken(0-?)
35   -> money spent gampling(0-?)
37   -> money won gampling(0-?)
41   -> Horseshoes collected(0-?)
43   -> Oysters collected(0-?)
44   -> longest treadmil time(0-?)
64   -> Respect total(0-1000)
65   -> Respect total(0-31300)
66   -> Respect total(0-31300)
68   -> Respect total(0-2350)
69   -> Pistol_Skill(0-1000)
70   -> Silenced Pistol_Skill(0-1000)
71   -> Desert Eagle_Skill(0-1000)
72   -> Shotgun_Skill(0-1000)
73   -> sawn-off Shotgun_Skill(0-1000)
74   -> SPAS12 Shotgun_Skill(0-1000)
75   -> Micro Uzi_Skill(0-1000)
76   -> MP5_Skill(0-1000)
77   -> AK47_Skill(0-1000)
78   -> M4_Skill(0-1000)
80   -> Sex appeal(0-2000)
81   -> Gambling Skill(0-1000)
151 -> People saved in Ambulance(0-?)
156 -> last point from dance(0-?)
157 -> highest Policelevel(0-?)
158 -> highest Ambulancelevel(0-?)
159 -> highest Firefighterlevel(0-?)
160 -> Driver_Skill(0-1000)
165 -> Energy(0-?)
175 -> valet parkings(0-25)
181 -> Islands unlocked(0-4)
184 -> current numbers of girlfriends(0-?)
185 -> Number of failed dates(0-?)
186 -> Number of Girls Dated(0-?)
187 -> Number of "after-date-coffee"(0-?)
188 -> Number of succesful dates(0-?)
189 -> Number of Girls Dumped(0-?)
198 -> times visited the gym(0-?)
210 -> Pimp level(0-?)
213 -> numbers of vehicles exported(0-30)
214 -> numbers of vehicles imported(0-?)
223 -> Pilot_Skill(0-1000)
225 -> Underwater Stamina(0-1000)
229 -> Bike_Skill(0-1000)
230 -> Cycle_Skill(0-1000)
252 -> Progress with Denise (0-100)
253 -> Progress with Michelle (0-100)
254 -> Progress with Helen (0-100)
255 -> Progress with Barbara (0-100)
256 -> Progress with Katie (0-100)
257 -> Progress with Milli (0-100)

For the other values i'm unsure what they do.


 Author: ocram
Tutorial Pages:   1  
Statistics
The last 5 DL's
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Binary-(De)Compiler
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Putting models into SA
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Keypress Numbers
Stats
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